LUDUMDARE46 / APRIL 2020

MAGIC IN C

    

CREDITS: PROGRAMMING AND DESIGN

I was responsible for technical sound design and programming with focus on the procedural system. I also contributed to the visual design.

PROJECT INFO:

The game can be accessed here!

The game won 4th place in the best audio category at LudumDare46

Made by:
– Jeppe Emil Lindskov
– Mads Vesterager Riddersholm
– Ronny S. Mikkelsen

This is a digital version of Terry Rileys composition “In C”.
In C is a musical piece composed by Terry Riley in 1964 for an indefinite number of performers. It consists of 53 short, numbered musical phrases, lasting from half a beat to 32 beats; each phrase may be repeated an arbitrary number of times. Each musician has control over which phrase they play: players are encouraged to play the phrases starting at different times, even if they are playing the same phrase.

In C is often cited as the first minimalist composition.
This is not a game, but a musical experience/experiment.
The composition takes between 30-45 minuts.

You are encouraged to sit and listen. The composition is in constant change and the position and direction you are taking inside the game is influencing your experience of the procedural generated soundscape.
Sometimes it might not be to your liking, but give it a couple of minuts and maybe some new and interesting patterns and melodies will arise from the chaos.

Safari Snap

Omnigame

Casino Game

Savannah

Omnigame

Casino Game

Dragonhaven

Omnigame

Casino Game

Rainforest Rollers

Omnigame

Casino Game

Magic in C

Ludum Dare 46

Game Jam

Dynamic Reflection System

Personal Project

Work in progress

Game Audio Pipelines

Sonic College

Bachelors Project

Kinisia

ThroughLine Games

VR Game

Evolutionary Platformer

Level One: JAM

Game Jam

Silence and Swords

National film school of Denmark

Documentary

CMYK

GMTK2019

Game Jam

Soy No Soy

Beofilm

Short Film

Factory

Sonic College

Ambient composition

Hypocondriac Health Club

KADK

Short Film

Abu Adnan

18 Frames

Short Film

Interaction & Immersion in Video games

Aarhus University

Bachelors Project

Hey, I’m Mads.

I am a generalist sound designer from Denmark, specialised in game audio, with a passion for technical design and pipeline development.

I’m a full-time employee at Omnigame in Copenhagen, where I design, compose and implement sound and music.

When I’m not working I like to spend time with my family and friends, go to the gym and care for my plants.

Feel free to message me through my social platforms or write me an email at contact@madsriddersholm.com