Dynamic Reflection System
Work In progress
April 2020
NOTICE! This project is still work in progress. A lot of the features are to change, to be improved upon or is missing components which is currently in progress. The aim of this project is to create a functional system. All sounds heard in the video, solely have the function of informative feedback when testing and should therefor only be heard this way.
The purpose of this project is to experiment with the way we work with reflections and implement acoustics into video games and more precisely in first person shooters. This might change later i the process, but for now this is about guns and how we can make a dynamic acoustic reflection system for guns.
The project is made in Unity using Wwise as audio middleware.
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