SONIC COLLEGE / DECEMBER 2018
FACTORY
CREDITS: SOUND DESIGNER
All sounds in the composition is made from original recordings i recorded for the project.
PROJECT INFO:
Factory is an ambient composition made as an exam entry at Sonic College. My dogma for the composition was to only use original recordings and no synthesis.
This piece examines the auditive signification between sonic and tactile comparison of industrial sounds and music, and the aesthetic space that can be created when doing so.
For a better experience; put on your headphones and close your eyes.
Safari Snap
Omnigame
Casino Game
Savannah
Omnigame
Casino Game
Dragonhaven
Omnigame
Casino Game
Rainforest Rollers
Omnigame
Casino Game
Magic in C
Ludum Dare 46
Game Jam
Dynamic Reflection System
Personal Project
Work in progress
Game Audio Pipelines
Sonic College
Bachelors Project
Kinisia
ThroughLine Games
VR Game
Evolutionary Platformer
Level One: JAM
Game Jam
Silence and Swords
National film school of Denmark
Documentary
CMYK
GMTK2019
Game Jam
Soy No Soy
Beofilm
Short Film
Factory
Sonic College
Ambient composition
Hypocondriac Health Club
KADK
Short Film
Abu Adnan
18 Frames
Short Film
Interaction & Immersion in Video games
Aarhus University
Bachelors Project
Hey, I’m Mads.
I am a generalist sound designer from Denmark, specialised in game audio, with a passion for technical design and pipeline development.
I’m a full-time employee at Omnigame in Copenhagen, where I design, compose and implement sound and music.
When I’m not working I like to spend time with my family and friends, go to the gym and care for my plants.
Feel free to message me through my social platforms or write me an email at contact@madsriddersholm.com