Credits: Sound design, Programing & Game design
Decide is made as an exam project in the course Game Audio at Sonic College. The game is made using Unity3D and FMOD Studio. Everything is recorded, designed and created solely by myself, except for the player controller and chessman asset.
The concept is a puzzle game with replay value. This has been achieved by giving the player multiple options through most of the game’s puzzles. This results in a minimum of six unique playthroughs. All dialouge and music is based upon the player’s choices in each individual puzzle and every choice is opening new dialogue options. The dialogue tree consisting of 96 different dialogues, including six different endings.
Magic in C
Ludum Dare 46
Dynamic Reflection System
Work in progress
Game Audio Pipelines
Level One: JAM
Silence and Swords
National film school of Denmark
Soy No Soy
Hypocondriac Health Club
Interaction & Immersion in Video games
Hey, I’m Mads.
I am a generalist sound designer from Denmark, specialised in game audio, with a passion for technical design and pipeline development.
I’m a full-time employee at Omnigame in Copenhagen, where I design, compose and implement sound and music.
When I’m not working I like to spend time with my family and friends, go to the gym and care for my plants.
Feel free to message me through my social platforms or write me an email at email@example.com