by Mads Vesterager Riddersholm | Apr 21, 2020
Figure 1 Figure 2 Figure 3 Figure 4 Figure 5 Figure 6 Reflection System Work In progress April 2020 NOTICE! This project is still work in progress. A lot of the features are to change, to be improved upon or is missing components which is currently in progress. The...
by Mads Vesterager Riddersholm | Apr 21, 2020
LUDUMDARE46 / APRIL 2020 MAGIC IN C CREDITS: PROGRAMMING AND DESIGN I was responsible for technical sound design and programming with focus on the procedural system. I also contributed to the visual design. PROJECT INFO: The game can be accessed here! The game...
by Mads Vesterager Riddersholm | Feb 25, 2020
LEVEL ONE JAM / FEBRUARY 2020 EVOLUTIONARY PLATFORMER CREDITS: SOUND DESIGNER I was responsible for all sound design and musical composition PROJECT INFO: The game can be accessed here! The game is my entry in Level One Jam 2020. The theme was “Something...
by Mads Vesterager Riddersholm | Feb 10, 2020
LISTENING SPOT SYSTEM: The game was intended to demonstrate a concert practice that Copenhagen Phil calls Open Orchestra. The idea is to spread the orchestra out and let the audience move freely around the musicians. This is an untraditional and learningexperience....
by Mads Vesterager Riddersholm | Jan 7, 2020
Read PDF SPECIAL THANKS: A big thanks to all our interviewees. This thesis would not have been possible without their help. Ben Minto – Audio Director at DICEGustav Rathsman – Sound Designer at DICEGuy Somberg – Lead & Audio Programmer at...
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